C++编写的WebSocket服务端客户端实现示例代码

编辑: admin 分类: c#语言 发布时间: 2021-12-12 来源:互联网
目录

    使用过标准的libwebsockets服务端库测试过,主要是短小精悍,相对于libwebsockets不需要依赖zlib和openssl 以及其他库,直接make就可以使用了,linux跟windows都可以使用。

    测试用例:

    #include "easywsclient.hpp"
    #include <assert.h>
    #include <stdio.h>
    #include <string>
     
    using easywsclient::WebSocket;
    static WebSocket::pointer ws = NULL;
     
    void handle_message(const std::string & message)
    {
        printf(">>> %s\n", message.c_str());
        if (message == "world") { ws->close(); }
    }
     
    int main()
    {
        ws = WebSocket::from_url("ws://localhost:8126/foo");
        assert(ws);//判断ws对象是否为空null
        ws->send("goodbye");
        ws->send("hello");
        //如果你需要多线程,可以在一个thread 维护该ws的连接重连机制
        while (ws->getReadyState() != WebSocket::CLOSED) //判断ws是否正常连接
        {
          ws->poll();//这个必须要调用,否则不能发送,发送跟接收都是异步的,都是在这个poll函数里监测处理的
          ws->dispatch(handle_message);
        }
        delete ws;
        return 0;
    }
    //线程thread  维护重连连接
    void run()
    {
        bool conn = FLASE;
        ws = WebSocket::from_url("ws://localhost:8126/foo");
       
        //如果你需要多线程,可以在一个thread 维护该ws的连接重连机制
        while (1) //判断ws是否正常连接
        {
          if(ws != NULL)
          {
              ws->poll(0);//这个必须要调用,否则不能发送,发送跟接收都是异步的,都是在这个poll函数里监测处    理的
              ws->dispatch(handle_message);
              if(ws->getReadyState() == WebSocket::CLOSED)  
              {
                 //ws连接断开 重连
                 delete ws;
                 ws = NULL;
                 ws = WebSocket::from_url("ws://localhost:8126/foo");
              }
              else if(wss->getReadyState()== WebSocket::OPEN)
              {
                 //ws连接ok
                 //    ws->send("goodbye");
                 ws->send("hello");
              }
              
          }
          else
          {
            ws = WebSocket::from_url("ws://localhost:8126/foo");
            sleep(1);
          }
          usleep(100);
        }
        if(ws!=NULL)
        delete ws;
    }

    有细心的朋友发现在发送中文GBK 的时候与服务端会断开

    //GBK -> UTF-8 
    //遇到发送的字符串里有中文的话需要send 前进行转换一下,
    //这个是网友提供的在windows下的转换函数
    std::string Server_Stream::GBKToUTF8(const std::string& strGBK)
    {
     std::string strOutUTF8 = "";
     WCHAR * str1;
     int n = MultiByteToWideChar(CP_ACP, 0, strGBK.c_str(), -1, NULL, 0);
     str1 = new WCHAR[n];
     MultiByteToWideChar(CP_ACP, 0, strGBK.c_str(), -1, str1, n);
     n = WideCharToMultiByte(CP_UTF8, 0, str1, -1, NULL, 0, NULL, NULL);
     char * str2 = new char[n];
     WideCharToMultiByte(CP_UTF8, 0, str1, -1, str2, n, NULL, NULL);
     strOutUTF8 = str2;
     delete[]str1;
     str1 = NULL;
     delete[]str2;
     str2 = NULL;
     return strOutUTF8;
    }

    下面是C++实现的WebSocket客户端,写好后这里记一下,免得以后忘记。

    本示例共有三个文件组成,依赖Websocket++第三方库

    其中main.cpp是使用示例

    #include <iostream>
    #include <string>
    #include <sstream>
     
    #include "websocket_endpoint.h"
     
    int main(int argc, char **argv)
    {
     bool done = false;
     std::string input;
     kagula::websocket_endpoint endpoint;
     
     endpoint.connect("ws://localhost:9002");
     
     while (!done) {
      std::cout << "Enter Command: ";
      std::getline(std::cin, input);
     
      if (input == "quit") {
       done = true;
      }
      else if (input.substr(0, 4) == "send") {
       std::stringstream ss(input);
     
       std::string cmd;
       std::string message;
     
       ss >> cmd;
       std::getline(ss, message);
     
       endpoint.send(message);
      }
      else if (input.substr(0, 4) == "show") {
       endpoint.show();
      }
      else {
       std::cout << "> Unrecognized Command" << std::endl;
      }
     }
     
     endpoint.close();
     
     return 0;
    }

    其它两个文件是封装

    websocket_endpoint.h文件清单

    #ifndef _WEBSOCKET_ENDPOINT_
    #define _WEBSOCKET_ENDPOINT_
     
    #include <string>
     
    /*
    Title: Web Socket Client
    Author: kagula
    Date: 2016-11-21
    Dependencies: Websocket++、Boost::ASIO
    Test Environment: VS2013 Update5, WebSocket++ 0.70, Boost 1.61
    Description:
    [1]Support connect a web socket server.
    [2]If server is crash, client will not follow crash.
    */
     
    namespace kagula
    {
     class websocket_endpoint {
     public:
      websocket_endpoint();
      ~websocket_endpoint();
     
      int connect(std::string const & uri);
      void close();
     
      void send(std::string message);
      void show();
     };
    }
     
    #endif

    websocket_endpoint.cpp文件清单

    #include <websocketpp/config/asio_no_tls_client.hpp>
    #include <websocketpp/client.hpp>
     
    #include <websocketpp/common/thread.hpp>
    #include <websocketpp/common/memory.hpp>
     
    #include <cstdlib>
    #include <iostream>
    #include <map>
    #include <string>
    #include <sstream>
     
    #include "websocket_endpoint.h"
     
    typedef websocketpp::client<websocketpp::config::asio_client> ws_client;
     
    namespace kagula
    {
     
     class connection_metadata {
     public:
      typedef websocketpp::lib::shared_ptr<connection_metadata> ptr;
     
      connection_metadata(websocketpp::connection_hdl hdl, std::string uri)
       : m_hdl(hdl)
       , m_status("Connecting")
       , m_uri(uri)
       , m_server("N/A")
      {}
     
      void on_open(ws_client *client, websocketpp::connection_hdl hdl) {
       m_status = "Open";
     
       ws_client::connection_ptr con = client->get_con_from_hdl(hdl);
       m_server = con->get_response_header("Server");
      }
     
      // if connection failed, the function will be invoke.
      void on_fail(ws_client *client, websocketpp::connection_hdl hdl) {
       m_status = "Failed";
     
       ws_client::connection_ptr con = client->get_con_from_hdl(hdl);
       m_server = con->get_response_header("Server");
       m_error_reason = con->get_ec().message();
      }
     
      void on_close(ws_client *client, websocketpp::connection_hdl hdl) {
       m_status = "Closed";
       ws_client::connection_ptr con = client->get_con_from_hdl(hdl);
       std::stringstream s;
       s << "close code: " << con->get_remote_close_code() << " ("
        << websocketpp::close::status::get_string(con->get_remote_close_code())
        << "), close reason: " << con->get_remote_close_reason();
       m_error_reason = s.str();
      }
     
      void on_message(websocketpp::connection_hdl, ws_client::message_ptr msg) {
       if (msg->get_opcode() == websocketpp::frame::opcode::text) {
        m_messages.push_back("<< " + msg->get_payload());
       }
       else {
        m_messages.push_back("<< " + websocketpp::utility::to_hex(msg->get_payload()));
       }
      }
     
      websocketpp::connection_hdl get_hdl() const {
       return m_hdl;
      }
     
      std::string get_status() const {
       return m_status;
      }
     
      std::string get_uri() const {
       return m_uri;
      }
     
      void record_sent_message(std::string message) {
       m_messages.push_back(">> " + message);
      }
     
      friend std::ostream & operator<< (std::ostream & out, connection_metadata const & data);
     private:
      websocketpp::connection_hdl m_hdl;
      std::string m_status;
      std::string m_uri;
      std::string m_server;
      std::string m_error_reason;
      std::vector<std::string> m_messages;
     };
     
     std::ostream & operator<< (std::ostream & out, connection_metadata const & data) {
      out << "> URI: " << data.m_uri << "\n"
       << "> Status: " << data.m_status << "\n"
       << "> Remote Server: " << (data.m_server.empty() ? "None Specified" : data.m_server) << "\n"
       << "> Error/close reason: " << (data.m_error_reason.empty() ? "N/A" : data.m_error_reason) << "\n";
      out << "> Messages Processed: (" << data.m_messages.size() << ") \n";
     
      std::vector<std::string>::const_iterator it;
      for (it = data.m_messages.begin(); it != data.m_messages.end(); ++it) {
       out << *it << "\n";
      }
     
      return out;
     }
     
     ws_client g_wsEndPoint;
     connection_metadata::ptr g_wsClientConnection;
     
     websocketpp::lib::shared_ptr<websocketpp::lib::thread> g_threadWS;
     
     websocket_endpoint::websocket_endpoint(){
       g_wsEndPoint.clear_access_channels(websocketpp::log::alevel::all);
       g_wsEndPoint.clear_error_channels(websocketpp::log::elevel::all);
     
       g_wsEndPoint.init_asio();
       g_wsEndPoint.start_perpetual();
     
       g_threadWS = websocketpp::lib::make_shared<websocketpp::lib::thread>(&ws_client::run, &g_wsEndPoint);
     }
     
     websocket_endpoint::~websocket_endpoint() {
      g_wsEndPoint.stop_perpetual();
      
      if (g_wsClientConnection->get_status() == "Open") {
       // Only close open connections
       websocketpp::lib::error_code ec;
       g_wsEndPoint.close(g_wsClientConnection->get_hdl(), websocketpp::close::status::going_away, "", ec);
       if (ec) {
        std::cout << "> Error closing ws connection " << g_wsClientConnection->get_uri() << " :" << ec.message() << std::endl;
       }
      }
     
      g_threadWS->join();
     }
     
     int websocket_endpoint::connect(std::string const & uri) {
      websocketpp::lib::error_code ec;
     
      ws_client::connection_ptr pConnection = g_wsEndPoint.get_connection(uri, ec);
     
      if (ec) {
       std::cout << "> Connect initialization error: " << ec.message() << std::endl;
       return -1;
      }
     
      g_wsClientConnection = websocketpp::lib::make_shared<connection_metadata>(pConnection->get_handle(), uri);
     
      pConnection->set_open_handler(websocketpp::lib::bind(
       &connection_metadata::on_open,
       g_wsClientConnection,
       &g_wsEndPoint,
       websocketpp::lib::placeholders::_1
       ));
      pConnection->set_fail_handler(websocketpp::lib::bind(
       &connection_metadata::on_fail,
       g_wsClientConnection,
       &g_wsEndPoint,
       websocketpp::lib::placeholders::_1
       ));
      pConnection->set_close_handler(websocketpp::lib::bind(
       &connection_metadata::on_close,
       g_wsClientConnection,
       &g_wsEndPoint,
       websocketpp::lib::placeholders::_1
       ));
      pConnection->set_message_handler(websocketpp::lib::bind(
       &connection_metadata::on_message,
       g_wsClientConnection,
       websocketpp::lib::placeholders::_1,
       websocketpp::lib::placeholders::_2
       ));
     
      g_wsEndPoint.connect(pConnection);
     
      return 0;
     }
     
     void close(websocketpp::close::status::value code, std::string reason) {
      websocketpp::lib::error_code ec;
     
      g_wsEndPoint.close(g_wsClientConnection->get_hdl(), code, reason, ec);
      if (ec) {
       std::cout << "> Error initiating close: " << ec.message() << std::endl;
      }
     }
     
     void websocket_endpoint::close()
     {
      if (g_wsClientConnection->get_status()=="Open")
      {
       int close_code = websocketpp::close::status::normal;
       kagula::close(close_code, "");
      }
     } 
     
     void websocket_endpoint::send(std::string message) {
      websocketpp::lib::error_code ec;
     
      g_wsEndPoint.send(g_wsClientConnection->get_hdl(), message, websocketpp::frame::opcode::text, ec);
      if (ec) {
       std::cout << "> Error sending message: " << ec.message() << std::endl;
       return;
      }
     
      g_wsClientConnection->record_sent_message(message);
     } 
     
     void websocket_endpoint::show()
     {
      std::cout << * g_wsClientConnection << std::endl;
     }
    }

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